
Transform School Spaces Into Hubs Of Play, Learning, And Connection.
Most spaces are static, designed for a single purpose, and don’t change. What if a building functioned more like a giant smartphone, an ecosystem of experiences that could transform with the click of a button?
We reimagined space as a new media platform where different experiences could be programmed throughout the day.
XR INTERACTIVE is...

Educational
Encourages active learning and engagement through screen-free, hands-on experiences.
Motion-Activated

Engages students in physical play with body-controlled activities that foster movement, coordination, and fitness.
Boosts Engagement

Supports up to as many students as the space allows simultaneously, ensuring no child is left out. Makes learning interactive and fun, increasing participation and focus

Social-Emotional Learning
Encourages physical activity, teamwork, and social-emotional development during every session.
CHALLENGES FACING TODAY’S YOUTH

Screen Time
Approximately 50% of teenagers aged 12–17 engage in four or more hours of daily screen time, excluding schoolwork

Physical Inactivity
Excessive screen use contributes to sedentary behaviors, with adolescents spending up to 8–10 hours daily in sedentary activities like watching TV and playing video games.

Mental Health
Among teenagers with four or more hours of daily screen time, about 27% reported experiencing anxiety symptoms, and 26% reported depression symptoms in the past two weeks.
